Killzone Shadow Fall: Music Production

In this behind-the-scenes look at the production of Killzone Shadow Fall's soundtrack, Guerrilla Lead Audio Designer Lewis James Lewis explains how internationally renowned musicians Tyler Bates and Lorn each provided half of the game world with a separate and uniquely atmospheric musical identity.

Luciano Giacomozzi interview

NEVER try to force creativity but ALWAYS hammer home your work to companies and individuals, persistence will always pay off no matter how hard you try. Once you have a lead, keep at it and the rest will follow. Secondly, never compromise your morals or your ethics for anything. Always keep them firmly at your forefront and if any project tries to make you put them aside for money, leave. There will always be another project.