In this 2016 GDC talk, watch Blizzard’s Scott Lawlor and Tomas Neumann discuss the choices made on an aesthetic and technical level to help achieve Overwatch’s dynamic audio landscape.
In this 2016 GDC talk, watch Blizzard’s Scott Lawlor and Tomas Neumann discuss the choices made on an aesthetic and technical level to help achieve Overwatch’s dynamic audio landscape.