How the audio for the trailer We Happy Few was created Zdravko Djordjevic September 4, 2017 Game Audio The Gearbox audio team gives a behind-the-scenes look at how they created the sounds used in the We Happy Few Announce Trailer.
Capturing car audio for DiRT4 Zdravko Djordjevic June 2, 2017 Featured, Game Audio Ever wonder what goes into recording cars for computer games? Listen to Codemasters’ Senior Sound Designer Chris Jojo talks about how he captured audio for the ‘DiRT4’ https://youtu.be/vC2XNhJCS0U... Read More...
The all new Pro Tips roundup Zdravko Djordjevic September 30, 2016 Featured, Opinions and research In this new roundup series, I asked a couple of professionals from audio community to share a professional tip from their everyday life.
4.8Must Have iZotope RX5 Advanced Audio Editor Review Pasi Pitkänen October 15, 2015 Featured, Software and other reviews Pasi reviews the RX5 Advanced Audio Editor software by iZotope.
iZotope RX5 Advanced Audio Editor Overview Pasi Pitkänen October 15, 2015 Featured, Software (VST) Pasi goes through the RX5 Advanced Audio Editor software by iZotope and what its various modules can do for your audio.
Star Wars Republic Commando Audio Retrospective Pasi Pitkänen July 2, 2015 Featured, Game Audio A great Star Wars Republic Commando audio retrospective video with the game's audio lead David Collins and lead programmer Brett Douville.
4.6A must-have! Rycote Portable Suspension review Toivo Kallio June 16, 2015 Featured, Hardware reviews, Reviews Toivo Kallio reviews the Rycote Portable Suspension meant for handheld recorders.
Oculus Connect: Introduction to Audio in VR Zdravko Djordjevic November 3, 2014 Featured, Game Audio, News Oculus Connect: Introduction to Audio in Virtual Reality
The Distortion of Sound Pasi Pitkänen July 15, 2014 Featured, General Audio The Distortion of Sound is a documentary about the decline of sound quality and how technology has changed the way we listen to music.
Audio in Unity 5 with Wayne Johnson Pasi Pitkänen June 11, 2014 Game Audio At Nordic Game 2014, Wayne Johnson introduced the new audio system coming in Unity 5.