We will soon interview the audio team behind the upcoming indie game Wander. We already have a basic set of questions ready and now we want to involve YOU to this process as well. If you have a question about the game, sound design and music then please leave a comment in the comments section below.
Audio team
Elaine Carter – Audio lead/sound design
Benjamin Woodgates – composer
About the game
Wander is a collaborative, non-combat, non-competitive MMO game focused on narrative, exploration and joy.
You begin as a giant tree. Storms that affect the known planets transform you, and continue to influence your path. A rare flower has many powers that can alter your course. Enchanting opera singers guide you.
As you explore, you begin to discover others in the the sprawling rainforest. Working together, you unlock new experiences, piece together the plot and enjoy the varied beauty that Wander has to offer.
Wander features a gorgeous landscape, large scale non-competitive play and immersive sound design to create a world like no other.
Wander was nominated for Best Narrative and received an honourable mention for Best Art and Best Design at FreePlay 2013. Wander was nominated for Best Accessible Game at the Australian Game Developer Awards. Wander was a nominated for Best Graphics at hóPLAY 2013.