Text and audio interview originally from Minnesota Public Radio, written by Emily Reese.
“The Halo soundtracks are packed with some of the most iconic and recognizable sounds in the game industry.
Twelve years and seven games after the original Halo: Combat Evolved, there’s a new game, called Halo: Spartan Assault.
Tom Salta decided to get into game composition after playing the first Halo game in 2001. Tom’s score is an excellent blend of inspiration and invention.
Composers of the original series, Marty O’Donnell and Michael Salvatori, created a score full of men chanting, tribal drums and electronics.
But Tom didn’t want to reinvent the sound of Halo.
“This was the first time I had to create an original score based on the established signature sound that millions and millions and millions of people around the world already know,” he said.
In fact, the Halo games have sold more than 50 millions copies around the world, and made more than 3 billion dollars.
Halo: Spartan Assault is for moblie devices. As a result, it doesn’t have a lot of cinematic scenes to score like bigger games.”