In this GDC talk, CCP Games' Baldur Baldursson, and Erkitonlist Kjartan Olafsson, discuss the need for an intelligent system that can create music in real-time based on what's actually happening in-game and how Eve Online together with Wwise as audio engine can make use of the CALMUS system.
James Newton Howard reflects on how composing for Pretty Woman changed his career and making sure he takes time off in between writing music for Fantastic Beasts and Where to Find Them.
In this interview we talk to Michael A. Levine about his work on Resident Evil 7: Biohazard and we also touch on his past work. Check it out.
Taks a look at Bill Conti's creation of the seminal score.
FALLOUT 4 original game soundtrack now available on iTunes
Varèse Sarabande announces The spongebob movie soundtrack