Do not be afraid to work and do not whine when you've got too much work to do. Do not forget that there are many available job positions for, say, graphic designers / 2D artists / programmers, but there is usually only one for the composer. So if you have any kind of work as a composer – stick to it, always try giving 110% out of you and it will be paid off sooner or later!
Impact Soundworks shared an interesting article on the process of designing sounds for Cinematic Synthetic drums. Here is a short excerpt, for more please visit Impact Soundworks official blog.
Sam Hulick gives a brief tour of his go-to orchestral samples and also shows a little taste of the music for 'Conclave'.
Few strange psychedelic patches. I will definitely create something similar in the future, just larger and better. Names of the patches are made of slovak words for some kind of insect, flowers and animals :)
Empty playground in a park in Piestany, a famous slovak spa town. I have been there for some reason and had some time off, so I decided to find something interesting to record, because I had my mics with me of course. As soon as I found this place I knew this was it.
There´s nothing special about this - it´s only at least 30 years old bus stop booth hit several times with a fist during few minutes of waiting for a ride home. What else would you do, having a microphone in your pocket ? Tweaked for a while in Kontakt and here you are... have fun :)
This library consists of various sounds recorded without serious intention or concept on one of my many visits of Dererov Mlyn (Derer´s Mill), a place, where our cottage stands. Dererov Mlyn is a small settlement about 10 km away from the town I live in.
CinePerc is the definitive percussion sample library for composers of film, tv and videogames. The collection contains over 170 instruments and recorded at the world famous MGM scoring stage at Sony Pictures Studios in Hollywood by master engineer Dennis Sands.