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    • The music of Unbroken: Path to Redemption. An interview with Brandon Roberts.

      Zdravko Djordjevic
      October 3, 2018
      Composers, Featured, Film Audio
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    • The music behind SuperMansion. An interview with composer Kurt Oldman.

      Zdravko Djordjevic
      September 19, 2018
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      Zdravko Djordjevic
      September 5, 2018
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      Zdravko Djordjevic
      August 22, 2018
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      Balkan Ethnic Orchestra review

      Adam Lukas
      June 3, 2018
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    • 4.0

      Ventus Ocarina Review

      Adam Lukas
      January 26, 2018
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      Ultrasonic Dry Ice review

      Zdravko Djordjevic
      December 29, 2017
    • 5.0

      Spitfire Audio’s Hans Zimmer Percussion review

      Anže Rozman
      December 8, 2017
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Tagged game audio

Home
game audio

Game Audio: How to create city scapes

Zdravko Djordjevic
January 18, 2017
Game Audio, Tutorials
In this tutorial you will learn how to city scapes for your game.

The Audio Spotlight’s most memorable interviews in 2016

Zdravko Djordjevic
December 21, 2016
Featured, In the Spotlight
We had a great pleasure of meeting new people and talking about their work. Here are some of the most memorable interviews we did in 2016.

Interested in game audio jobs?

Zdravko Djordjevic
November 2, 2016
Featured, News
If you are interested in getting notified whenever new audio jobs are available check this article.

How the haunting music of Uncanny Valley was made. An interview with Danilo Kapel

Zdravko Djordjevic
October 26, 2016
Composers, Featured, Game Audio
In this interview we talk to Danilo Kapel about the haunting music of Uncanny Valley and touch on Danilo's other works. Check out the interview here.

Lessons Learned from a Decade of Audio Programming

Zdravko Djordjevic
October 17, 2016
Featured, Game Audio
In this 2014 GDC talk, Telltale Games' Guy Somberg offers a breakdown of his experience in 10 years of audio programming.

Finding the Spark: Working with Live Musicians on Game Soundtracks

Zdravko Djordjevic
October 13, 2016
Featured, Game Audio
The GDC 2014 session from composer Austin Wintory focuses on how to ideally interact with musicians in order to produce truly spectacular performances.

The Audio of South Park: Stick of Truth

Zdravko Djordjevic
October 11, 2016
Featured, Game Audio
This 2014 GDC session from Obsidian's Justin Bell reveals the unique challenges of making the sound design, music and voice over for SP: The Stick of Truth.

Akash Thakkar’s The Sound of Hyper Light Drifter

Zdravko Djordjevic
October 7, 2016
Featured, Game Audio
Check out the wonderful sound design techniques from Akash Thakkar, a sound designer from Hyper Light Drifter.

The Sound of Hyper Light Drifter

Zdravko Djordjevic
October 6, 2016
Featured, Game Audio
In this GDC Europe 2016 talk Heart Machine's Akash Thakkar shows off the sound design process for Hyper Light Drifter.

Music Design: Lessons from The Last of Us and More

Zdravko Djordjevic
October 3, 2016
Featured, Game Audio
This 2016 GDC lecture from Naughty Dog's Jonathan Mayer talks about our industry's approach to music in games. For game designers and audio professionals.
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Latest reviews

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    Adam Lukas
    June 3, 2018
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  • Ventus Ocarina Review

    Adam Lukas
    January 26, 2018
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  • Ultrasonic Dry Ice review

    Zdravko Djordjevic
    December 29, 2017
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About Us

The Audio Spotlight is a hub that highlights composers, sound designers and other audio professionals from around the world, provides you with behind the scenes footage from game and film industry and keeps you up-to-date with the latest sample libraries and job opportunities.
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