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    • The music of Unbroken: Path to Redemption. An interview with Brandon Roberts.

      Zdravko Djordjevic
      October 3, 2018
      Composers, Featured, Film Audio
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    • The music behind SuperMansion. An interview with composer Kurt Oldman.

      Zdravko Djordjevic
      September 19, 2018
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      Zdravko Djordjevic
      September 5, 2018
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      Zdravko Djordjevic
      August 22, 2018
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    • 4.2

      Balkan Ethnic Orchestra review

      Adam Lukas
      June 3, 2018
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    • 4.0

      Ventus Ocarina Review

      Adam Lukas
      January 26, 2018
    • 4.5

      Ultrasonic Dry Ice review

      Zdravko Djordjevic
      December 29, 2017
    • 5.0

      Spitfire Audio’s Hans Zimmer Percussion review

      Anže Rozman
      December 8, 2017
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Tagged game audio

Home
game audio

Behind the beautiful music of Dimension 404. An interview with Cris Velasco.

Zdravko Djordjevic
December 13, 2017
Composers, Featured, Film Audio, Game Audio
In this interview, we talk to composer Chris Velasco about his work on the new HULU series Dimension 404 and we also touch on his past work.

Behind the sound of Outfit7 games. An interview with Rok Kompan, audio lead

Zdravko Djordjevic
November 23, 2017
Featured, Game Audio, Sound Designers
In this interview, we talk to Rok Kompan an audio lead at Outfit 7 (Ekipa2 d.o.o. subsidiary) about their latest release Talking Tom Pool.

Indie Sound effects roundup: October & November 2017

Zdravko Djordjevic
November 23, 2017
Featured, SFX roundups, Sound effects releases
In this sound effects roundup we look at the latest releases in October and November 2017. Check it out.

Sound Designer Csaba Wagner (Pensado’s Place)

Zdravko Djordjevic
October 27, 2017
Game Audio
In this video by Pensando's Place, sound designer Csaba Wagner shares knowledge about starting out as a sound designer.

ThinkSpace Education: How to Create Monster Sounds

Zdravko Djordjevic
October 20, 2017
Game Audio
In this video made by ThinkSpace Education, you can see one of the ways of making monster sound effects.

Game audio design with Nuendo for Assassin’s Creed IV Black Flag

Zdravko Djordjevic
October 16, 2017
Game Audio
Two of Ubisoft's Singapore-based sound designers talk about their work for the highly acclaimed video game, Assassin’s Creed IV Black Flag, released in 2013.

Creating the Sound of The Witcher 3

Zdravko Djordjevic
October 10, 2017
Game Audio
In this video, you can see how the sound of The Witcher 3 was made.

Ori and the Blind Forest: Sonic Polish Through Distributed Development

Zdravko Djordjevic
October 9, 2017
Featured, Game Audio
In this 2016 GDC talk, Ori and the Blind Forest composers Gareth Coker and Andrew Lackey explain the pros and cons of working on a remote team.

BioShock Infinite: Scoring in the Sky, a Postmortem

Zdravko Djordjevic
October 6, 2017
Game Audio
In this 2015 GDC talk, BioShock Infinite composer Garry Schyman shares an in-depth look at the award-winning score, BioShock Infinite.

The cinematic sound design of Destiny 2. An interview with Daniele Carli

Zdravko Djordjevic
October 4, 2017
Featured, Game Audio, Sound Designers
In this interview, we talk to Daniele Carli about the cinematic sound design in one of the most popular games, Destiny 2.
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Latest reviews

  • Balkan Ethnic Orchestra review

    Adam Lukas
    June 3, 2018
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  • Ventus Ocarina Review

    Adam Lukas
    January 26, 2018
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  • Ultrasonic Dry Ice review

    Zdravko Djordjevic
    December 29, 2017
    3
    4.5

About Us

The Audio Spotlight is a hub that highlights composers, sound designers and other audio professionals from around the world, provides you with behind the scenes footage from game and film industry and keeps you up-to-date with the latest sample libraries and job opportunities.
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