• Home
  • Interviews
    • Composers
    • Sound Designers
    • Sample Developers
    • Game developers
    • Foley Artist
  • Film Audio
  • Game Audio
  • Audio Jobs
  • Reviews
    • Sample library reviews
    • Hardware reviews
    • SFX library reviews
    • Software and other reviews
    • Book reviews
  • Soundware news
    • Submit news
    • Free libraries
    • Sound effects releases
    • Sample library releases
    • Patches
    • Software (VST)
    • Hardware
    • iOS/Android music software
    • Updates
  • Opinions
    • Education & Science
    • SFX roundups
    • Inspiration
    • Books
      • Game audio books
      • Film audio books
      • General audio books
      • Audio recording books
      • Audio mixing books
      • Audio mastering books
Search
Random story
  • The music of Unbroken: Path to Redemption. An interview with Brandon Roberts.
  • Intelligent Music For Eve Online
  • Soundtracking Hell - The Music of Diablo III: Reaper of Souls
  • The Banner Saga Audio
  • The Sound of GoNNER: GDC 2018 talk
  • Tomb Raider Rebooted: Audio Reimagined
  • The music behind SuperMansion. An interview with composer Kurt Oldman.
  • The Story Behind the Music and Sound Design for Star Wars: Battlefront
  • Advertise at TAS
  • News submission
  • Podcasts
  • Tutorials
  • Deals
The Audio Spotlight logo
[ads]
  • Home
  • Interviews
    Featured
    • The music of Unbroken: Path to Redemption. An interview with Brandon Roberts.

      Zdravko Djordjevic
      October 3, 2018
      Composers, Featured, Film Audio
    Recent
    • The music behind SuperMansion. An interview with composer Kurt Oldman.

      Zdravko Djordjevic
      September 19, 2018
    • The voice behind the Million Dollar Arm and Hundred Foot Journey scores. An interview with the singer-composer Gaayatri Kaundinya.

      Zdravko Djordjevic
      September 5, 2018
    • Behind The Music of Teen Titans Go Movie. An interview with composer Jared Faber.

      Zdravko Djordjevic
      August 22, 2018
    • Composers
    • Sound Designers
    • Sample Developers
    • Game developers
    • Foley Artist
  • Film Audio
  • Game Audio
  • Audio Jobs
  • Reviews
    Featured
    • 4.2

      Balkan Ethnic Orchestra review

      Adam Lukas
      June 3, 2018
      Sample library reviews
    Recent
    • 4.0

      Ventus Ocarina Review

      Adam Lukas
      January 26, 2018
    • 4.5

      Ultrasonic Dry Ice review

      Zdravko Djordjevic
      December 29, 2017
    • 5.0

      Spitfire Audio’s Hans Zimmer Percussion review

      Anže Rozman
      December 8, 2017
    • Sample library reviews
    • Hardware reviews
    • SFX library reviews
    • Software and other reviews
    • Book reviews
  • Soundware news
    • Submit news
    • Free libraries
    • Sound effects releases
    • Sample library releases
    • Patches
    • Software (VST)
    • Hardware
    • iOS/Android music software
    • Updates
  • Opinions
    • Education & Science
    • SFX roundups
    • Inspiration
    • Books
      • Game audio books
      • Film audio books
      • General audio books
      • Audio recording books
      • Audio mixing books
      • Audio mastering books

Tagged Dialogue

Home
Dialogue

The Sounds of Destiny

Zdravko Djordjevic
September 7, 2017
Game Audio
Meet the Audio Team at Bungie, and learn about the creative process that brings sound effects, dialogue, and music to the game of Destiny.

Soundworks Interview: Gwen Yates Whittle – Dialog Editing & ADR

Pasi Pitkänen
September 23, 2015
Featured, Film Audio, Soundworks Collection videos
Soundworks Collection interviews Gwen Yates Whittle about why George Lucas thinks dialog editing is one of the most important parts of the process, why she loves working on low-budget independent films (“They talk more,”), and why David Fincher and Meryl Streep love doing ADR.

Star Wars Republic Commando Audio Retrospective

Pasi Pitkänen
July 2, 2015
Featured, Game Audio
A great Star Wars Republic Commando audio retrospective video with the game's audio lead David Collins and lead programmer Brett Douville.

Stephan Schutze: Why Sound Matters

Pasi Pitkänen
February 6, 2014
Featured, Game Audio
Stephan Schutze gave a presentation on why sound, dialogue and music are integral elements of story telling and narrative support.

Recording the Dialogue of ‘The Walking Dead’ game

Pasi Pitkänen
August 16, 2013
Game Audio
In this interview Jory Prum gives some details of the work that went into recording the dialogue of 'The Walking Dead' video game by Telltale Games.

Mixing “Life of Pi” in Dolby Atmos

Pasi Pitkänen
February 15, 2013
Film Audio, Soundworks Collection videos
The SoundWorks Collection recently covered a special panel discussion present by Dolby with the sound behind Director Ang Lee's newest film, "Life of Pi".

GDC Vault: The Audio of Bastion

Pasi Pitkänen
June 30, 2012
Game Audio
Darren Korb talks about the audio of Bastion in detail on Game Developers Conference 2012.

Connect with us

Quote Almanac (2012 – 2015)

News submission

Have an interesting product or a news you wish to share with our readers?
Click here to submit news

Latest reviews

  • Balkan Ethnic Orchestra review

    Adam Lukas
    June 3, 2018
    1
    4.2
  • Ventus Ocarina Review

    Adam Lukas
    January 26, 2018
    2
    4.0
  • Ultrasonic Dry Ice review

    Zdravko Djordjevic
    December 29, 2017
    3
    4.5

About Us

The Audio Spotlight is a hub that highlights composers, sound designers and other audio professionals from around the world, provides you with behind the scenes footage from game and film industry and keeps you up-to-date with the latest sample libraries and job opportunities.
All rights reserved - 2015 The Audio Spotlight
  • Advertise at TAS
  • News submission
  • Review ethics
  • Submit your spotlight interview
  • About
  • Cookie Policy