Naughty Dog are looking for a Senior Sound Designer (Contract) at this link


• Create wickedly good sound design
• Work closely with the Audio Lead to help shape the game’s audio style and standards
• Plan/script/implement your audio designs for the desired results
• Work successfully within the established ND sound department model

Requirements and Skills

• 3-5 years game audio experience – additional experience in film or television post-production is a major plus
• Expert command of sound design/editing techniques, processes and tools – able to competently produce any kind of audio required for a giving task
• Facility with common professional audio platforms (Pro Tools in particular)
• Familiarity with Wwise, Fmod, Scream…, or similar authoring environment
• A grasp of programming fundamentals as they apply to scripting dynamic audio
• ADR and Foley experience – able to plan and supervise recording sessions if required
• Fielding Recording experience – functional knowledge of recording gear, microphones and techniques
• Strong problem solving skills – able to accurately assess issues and formulate creative solutions, whether design or technical
• Excellent communication skills – able to give and request assistance with problems and issues
• Great team attitude – open to collaboration and sharing, receptive to changes and direction

AV samples of your work in published games are required. Please detail what parts of the audio you produced.

Email your resume or contact us about this position here: