Deane Ogden interview

Never ever lose sight of why you became a musician first. Work in this business for any length of time and you’ll start to forget the reason for getting into it to begin with. That’s suicide, as far as I’m concerned.

Function loops interview

If you like to produce sample packs, music, sounds or whatever, you need to know, that market is super competitive these days. Also it’s not easy to enter the good shops and make the connections, BUT you NEED to try and never give up if get rejected once.

Durk Kooistra interview

To be perfectly honest I don't feel I am the person to be giving life lessons here. I do however have plenty of tips and tricks I share on my blog (http://durkkooistra.com/category/blog/). One thing that's always good advice is; never give up. If you want to make a living doing what you love it sometimes means you will be disappointed, put down or get frustrated with yourself. Persistence pays of.

Audio intern at Activision

Activision Blizzard, headquartered in Santa Monica, CA, is the premier worldwide publisher of interactive entertainment software. Activision Blizzard’s portfolio includes such best-selling video game franchises as Activision Publishing’s Call of Duty, Spider-Man, X-Men, James Bond, and Transformers, in addition to Blizzard Entertainment’s StarCraft, Diablo, Warcraft and the #1 subscription based massively multi-player online role-playing game, World of Warcraft. Activision Blizzard is the umbrella organization over Activision Publishing and Blizzard Entertainment, providing corporate shared services, such as Legal, HR, Finance, IT, Accounting, Facilities and Sales.