In this abstract, basically indescribable indie talk given at the 2014 Indie Games Summit, Soundself creator and Dyad/Proteus musician David Kanaga discusses how to make video games much more realistic by using simple elements with music and flux.
In this abstract, basically indescribable indie talk given at the 2014 Indie Games Summit, Soundself creator and Dyad/Proteus musician David Kanaga discusses how to make video games much more realistic by using simple elements with music and flux.