Wow, this video was hard to make after Jory’s sudden unexpected passing this week. We left the footage kind of “raw” so you can get a sense of what it was like to spend time with Jory in his studio in Fairfax, California. We’ve cut out a lot of the voice session we sat in on, but big thanks to Erik Braa for being a good sport about having us there. Recorded in March 2015.

Jory was a long-time friend, and we’ll miss him very much. Really glad he got a chance to come to the Beep premiere and see some of this footage himself.

More info on the Beep film here: beepmovie.com

Jory K. Prum is principal engineer and owner of studio.jory.org, a game audio production facility located in Fairfax, California and Oslo, Norway. With 22 years of audio production experience, Jory has focused primarily on video game sound since 1999, when he joined the LucasArts sound team.

Since departing LucasArts, Jory has worked as a gun-for-hire, creating sound effects, recording and manipulating voice & music, and mixing cutscenes for games such as LucasArts’ Knights of the Old Republic, Telltale Games’ The Walking Dead, Back to the Future, and Sam & Max episodic games, Double Fine’s Grim Fandango Remastered, Broken Age, and Brütal Legend, and Atari’s Test Drive Unlimited 2.

Jory has also worked in post production audio for feature film, as well as commercials. He has experience with foley, sound design, and mixing. Some notable projects include Pixar Animation Studio’s Academy Award-winning For the Birds, Focus Features’ Academy Award- and Golden Globe-winning Lost in Translation, and Sony Pictures’ Academy Award- and Golden Globe-winning Adaptation.

More about Jory Prum.
TAS: https://theaudiospotlight.com/jory-prum-interview/
Designing sound: http://designingsound.org/2016/04/remembering-jory-prum/
Forbes: http://www.forbes.com/sites/archenemy/2016/04/25/farewell-to-jory/#2f98a41d14da