Over the course of 4 years, we have gathered numerous interviews and hundreds of videos which feature great game audio information. Below are some of the best talks and interviews.

Interview with the audio team from Wolfenstein: The New Order

In this interview we talk to Nicolas Raynor and Sebastian Pohle (senior sound designer) from the game Wolfenstein: The New Order.

The Sound of Elroy and the Aliens

We talk to the game developers of the upcoming game Elroy and the Aliens about how they are creating sound for the game.

Interview with the game developer and audio team from Wander

In this lenghty interview, we talk to the game developer, sound designer and composer about the game Wander and how they created sound and music for the game.

The Sound of Angry Birds 2

In this special interview we talk with sound designer Jonatan Crafoord, composer Elvira Björkman, music producer Henri Sorvali and Head of Audio Ilmari Hakkola about the sound of Angry Birds 2.

Special Interview: John Broomhall & Game Music Connect

In this interview we talk with composer, audio director and game audio specialist, John Broomhall, ahead of Game Music Connect which he co-founded with award-winning game and TV composer, John Broomhall.

The Sound of Grand Theft Auto V

In this 2014 talk, Rockstar North’s Alastair MacGregor covers the major audio features in Grand Theft Auto V, and describes the approach taken by the audio team to create a diverse and immersive world.

Jeremy Rogers interview

Jeremy Rogers is an award winning sound designer for video games with over 10 years of experience. He has worked on some of the best game titles out there including the latest Uncharted 4. I was interested in his work on Call of Duty, Uncharted 4 and other great titles so I got in touch with him to talk more about the games he has worked on.

The music of Quantum Break interview with Petri Alanko

We talked to Petri Alanko about how he scored the music of Quantum Break.

Designing sound for time bending Quantum Break

The Gothic Horror Music of Bloodborne

Overwatch – The Elusive Goal: Play by Sound

Cool interviews with sound designers

Stephan Schutze interview

Samuel Justice interview

Aaron Marks interview

Joonas Turner interview

Ville Sorsa interview

Jean-Edouard Miclot (Jedsound) interview

Jory Prum interview

Damian Kastbauer interview

Sebastian Pohle interview

Mike Niederquell interview

Axel Rohrbach interview

Daan Hendriks interview

Check out our game audio book collection

Want more? No problem. Click here to see the full collection of videos and click here to read our interviews