Sound Designers

Chanel Summers

Chanel Summers interview

The great artists are the ones that can convey a lot with very little. Learning how to edit one’s self is one of the key core concepts of great game audio design—and, frankly, design in general. Too often, unskilled artists try to put too much into their audio design. But I can tell you from experience that working within self-imposed limits forces artists to be more creative and more decisive.

Michael Peaslee interview

Listen to everything around you and memorize the sounds of the physical world. Always have a recorder and camera with you. Think about how and why things behave the way they do. And you better really like putting in long hours, because you're going to be putting in some really fucking long hours if you want to make sound and music for a living.

Frank D’Angelo interview

Be passionate, persistent, and never give up. No matter how much you get knocked down, you just have to get up and try even harder. Networking is also extremely important, and you should do it as much as possible.

Tim Prebble interview

In the evolution of your lifes work, you will pass through transcendent moments. Be very careful to acknowledge them, because they are telling you important things about yourself and what you have to contribute that is unique. ~ Tim Prebble

Toivo Kallio interview

Always have the courage to try things out. We’re living an age that brings media creation really close to the average consumer. What you need to stand out from the mass is a unique feel to the material you produce.