The Sound of Star Wars with David Collins Zdravko Djordjevic December 16, 2017 Game Audio Beer porn & more cool podcast with David Collins, a former LucasArts sound designer and supervisor.
Jesper Kyd Documentary – Bound to Sound by Gameumentary Zdravko Djordjevic December 15, 2017 Featured, Game Audio In this cool documentary by Gameumentary, you can hear the Jesper Kyd's journey to becoming a renowned video game composer.
Behind the beautiful music of Dimension 404. An interview with Cris Velasco. Zdravko Djordjevic December 13, 2017 Composers, Featured, Film Audio, Game Audio In this interview, we talk to composer Chris Velasco about his work on the new HULU series Dimension 404 and we also touch on his past work.
Behind the sound of Outfit7 games. An interview with Rok Kompan, audio lead Zdravko Djordjevic November 23, 2017 Featured, Game Audio, Sound Designers In this interview, we talk to Rok Kompan an audio lead at Outfit 7 (Ekipa2 d.o.o. subsidiary) about their latest release Talking Tom Pool.
The sound of Yetis and Fun monsters. An interview with Stephane Fufa Zdravko Djordjevic November 2, 2017 Featured, Game Audio, Sound Designers In this interview, we talk to Stephane Fufa from Articulated sounds about their latest libraries Yeti and Fun monsters. Check it out.
Sound Designer Csaba Wagner (Pensado’s Place) Zdravko Djordjevic October 27, 2017 Game Audio In this video by Pensando's Place, sound designer Csaba Wagner shares knowledge about starting out as a sound designer.
ThinkSpace Education: How to Create Monster Sounds Zdravko Djordjevic October 20, 2017 Game Audio In this video made by ThinkSpace Education, you can see one of the ways of making monster sound effects.
Game audio design with Nuendo for Assassin’s Creed IV Black Flag Zdravko Djordjevic October 16, 2017 Game Audio Two of Ubisoft's Singapore-based sound designers talk about their work for the highly acclaimed video game, Assassin’s Creed IV Black Flag, released in 2013.
Creating the Sound of The Witcher 3 Zdravko Djordjevic October 10, 2017 Game Audio In this video, you can see how the sound of The Witcher 3 was made.
Ori and the Blind Forest: Sonic Polish Through Distributed Development Zdravko Djordjevic October 9, 2017 Featured, Game Audio In this 2016 GDC talk, Ori and the Blind Forest composers Gareth Coker and Andrew Lackey explain the pros and cons of working on a remote team.