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Game Audio

Audio Design Meets Audio Code

The bond between audio designers and audio programmers appears to be very special. From my experience it’s much tighter than, say, the bond between an artist and a graphics programmer. Perhaps it’s the smaller teams that naturally draw us together, or the mutual love for all things sound related?

Jesse James Allen’s presentation at Full Sail

Jesse James Allen, Audio Director at EA Sports Tiburon, speaks to the Advaced Interactive Audio students at Full Sail University. His presentation is "Top 10 Game Audio Mistakes". Highlights include "Audio is a one person job", "Audio is easy to integrate", and "Video Game Sound Cliches".