Dawn of Play interview

If you think you have a really great idea for a game, don’t keep it to yourself, but show it to everyone you know. Get it out there, with all the tools that you have at your fingertips these days – that is the only way you will be able to know how great it really is - and in a short time. No one is going to steal your idea, you will only learn how to refine and perfect it. Or drop it before it’s too late, so you can move on to your next awesome and better idea faster.

Sam Hulick interview

Always be open to new styles and diversify, but be REALLY good at a couple styles. Always study music when you’re able, with a teacher or on your own; you’re never too old to do that! Often, artists can feel like they’ve hit a plateau. Those are great times to scrap the way you do things, and learn other ways.

Mateo Pascual interview

Don’t lose hope, there is always a process for everything and sometimes you need to be prepared for a long wait, a rejection, a gig lost... all these things can give you some frustration but be sure that if you love what you do and you are willing to stand for it you will get your piece of the cake.

Jim Welch interview

In general try and receive criticisms well. It will often seem wrong or unnecessary at the time, and while sometimes that is the case, most of the time the feedback will lead you to a product both you and the client are happier with.

Ivan Torrent interview

Fight for your dreams. Because dreams... are the gears of your life. There is a lot of chances in this world, in this industry, and for sure, everyone has its own space on it. So... If music is your dream, just fight for it...And be humble and honest with yourself and with the others.

Empire Eden interview

Game development isn't hard to do. What is hard to do is to create a team that works well enough together to see a project to completion. Make sure you work well with your development team, remember to have a good time. If you don't get along well, the game will suffer from it.