Finding the balance between work and life is not always easy in our field and I hope everyone will spend some time with their loved ones in a few weeks.
In this 2014 GDC session, composer Mick Gordon & Double Helix Games' Jean-Edouard Miclot discuss what went right and what went wrong on creating the soundscape for the new Killer Instinct.
Over the course of 4 years, we have gathered numerous interviews and hundreds of videos which feature great game audio information. Below are some of the best talks and interviews.
Interview with the audio t... Read More...
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