In this interview we talk to Michael A. Levine about his work on Resident Evil 7: Biohazard and we also touch on his past work. Check it out.
This GDC 2016 talk from Creative Assembly's Bryon Bullock and Audiobeast's Steve Whetman covers how these two audio directors used foley work to create tension and atmosphere for Alien: Isolation, and bring the creatures and characters from Gears of War: Ultimate Edition to life with weight and power.
Watson Wu demonstrates how he approaches the field recording of a motorcyle. From mic selection to mic placement, this hands-on workshop shows you everything you need to know about capture the best motorcyle so... Read More...
In this new Dev Diary episode, enjoy some ear candy and learn more about the music and soundscape of our Wonder Boy III remake.