Diego Stocco: FFS02 // Convolution Processing //


This is the introduction to FFS02 // Convolution Processing, the second advanced sound design technique from my Feedforward Sounds video series: http://gum.co/FFS02

Convolution Processing is a technique that allows the real-time creation of musically related ambiences, accents and transition elements from an instrumental or vocal part.

In this video you’ll see/hear how this technique can enrich a simple percussive part and a synth part into a full sounding track.

Video Workflow ▸ concept behind the technique ▸ recording and editing of custom impulse responses ▸ recording of initial instrumental part ▸ setup of the rhythmic-oriented processing ▸ detailed function of each individual plugin chain ▸ rhythmic part performance ▸ setup of the tonal-oriented processing ▸ detailed function of each individual plugin chain ▸ final performance ▸ final notes.

// Here you can find “Rhythmic Processing” http://gum.co/FFS01, the first advanced sound design technique of this series, read reviews and comments from fellow producers and musicians.

More info of the series HERE