Diego Stocco: FFS02 // Convolution Processing //

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This is the introduction to FFS02 // Convolution Processing, the second advanced sound design technique from my Feedforward Sounds video series: http://gum.co/FFS02

Convolution Processing is a technique that allows the real-time creation of musically related ambiences, accents and transition elements from an instrumental or vocal part.

In this video you’ll see/hear how this technique can enrich a simple percussive part and a synth part into a full sounding track.

Video Workflow ▸ concept behind the technique ▸ recording and editing of custom impulse responses ▸ recording of initial instrumental part ▸ setup of the rhythmic-oriented processing ▸ detailed function of each individual plugin chain ▸ rhythmic part performance ▸ setup of the tonal-oriented processing ▸ detailed function of each individual plugin chain ▸ final performance ▸ final notes.

// Here you can find “Rhythmic Processing” http://gum.co/FFS01, the first advanced sound design technique of this series, read reviews and comments from fellow producers and musicians.

More info of the series HERE

About The Author

Zdravko Djordjevic

The Audio Spotlight is a hub that highlights composers, sound designers and other audio professionals from around the world, provides you with behind the scenes footage from game and film industry and keeps you up-to-date with the latest sample libraries and job opportunities.